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Texas,USA

Mob Control Clan FAQ

The clan brief. Every topic in one place.

Kraken Tickets

The clan missions make the tickets. One person can do them or everybody can. On this clan they go fast.

You don't have to run the missions yourself. Log in and you can collect the tickets.

Missed days don't cost you. The tickets pile up and wait. Get in before the event stops on Saturday and you collect all of them.

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Kraken Builds

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Space Race Loadouts

Speed means finish fast. Both tracks. That's the whole idea.

Cannon and mob are a pair. Balance them.

Speed build

Loot build: Flamethrower / Knight / Lootboxer / Piñata Party

Either way

Cannon pick is not settled. Flamethrower vs Triple has real players on both sides.

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Skill Points

Points come from leveling up your base buildings. Not the Season Pass. I had that wrong myself for a while.

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Refunding Points (Respec)

A lot of people don't even know you can do this.

You can only refund in blocks of 5. If a skill is sitting on 4 points, you can't refund 4. Top it up first. Add 1 point from somewhere else so it's 5, then refund the 5. Same with 3 (add 2), 2 (add 3), 1 (add 4). Then put the points wherever you want.

So moving a full 50-point skill costs 10 ads or 10 Skip'Its. It's not free. Don't respec every event. Do it when you mean it.

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Base Buildings

Three buildings. Three skills each. Nine total. Plus the castle on top.

Castle maxes at 50. The buildings max at 100. Once a building is maxed it stops leveling and just pays you coins and stars when you run it. Running one costs bricks out of storage, one at a time. You play, storage fills back up, you run another one.

Arsenal: Super Mob / Extra Champion / Ultimate Boost

Defense: Tower Health / Defense Champions / Shield Strength

Logistics: loot skills. Refund Loot Time down to 1 outside of Loot Battles and Piggy. Put it back for those.

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The Friendly Base Thing

Read this twice, because it's backwards from what you'd think.

You do not want your base hard to beat.

People attack your base to farm it, and you attack theirs. That's the whole economy. If your base is a pain, everybody's farming slows down, including yours.

The Defense Champions skill is the big one. Points in it make your base spawn champions faster and spawn more of them at whoever's attacking you. At 0 or 1 it stays quiet. Anything above that, it ramps up.

That's why the default is 50/0/0. Tower Health maxed. They still have to break your tower, that's the game. Champions at zero. No swarm jumping your friends while they're trying to farm you.

Me, I leave my setup the same and don't shift it around. People see my name, they know what they're getting. They don't have to check my stats every time. That's on purpose.

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Towers

Your base has one tower. You pick which kind. You don't place it anywhere, you just pick it.

The three that shoot run on energy, the battery item. Energy ramps them up. No energy, they don't shoot. At all. Somebody attacks you and your tower just sits there.

Fire Blaster is the worst of them to fight. It heals itself, it burns the attacker's mobs, and the fire charges mobs up and recharges the tower at the same time. It works both ways. One of those with points and energy stacked up is a real pain to beat. That's exactly why it's the opposite of a friendly base.

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Arena: Ping Pong

If you're Immortal tier, the old attack/revenge setup is gone. It's Arena now. It's basically revenge/counter, but it's called Ping Pong.

Competitive mode takes tickets. The ×3 takes shields.

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Bricks

How much you can pull off one attack depends on the mode:

Biggest stack in the game:

53,500 × 2 (bonus window) × 3 (shielded) × 4 (spinner) = 1,284,000 bricks

That's competitive with everything lined up. You won't see it every day. That's the ceiling.

When you loot somebody it pays off their numbers, but it doesn't take anything out of their actual base. Nobody loses bricks because you farmed them.

Two rules that never change:

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Piñata Caps

These are settled. I corrected them a while back.

That's the max a piñata pays on each one. If your pre-multiplier number × 1.5 already hits the cap, the spin doesn't matter. You get the cap.

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Piggy

Flash is just stingier. 1.6× the points for the same lines.

In Piggy, don't win fast. Build the army first, drag the fight out, kill the base at the end with everything you have on the field. Winning early gives you bad loot. Same deal in loot battles.

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Sparks vs Stars

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Champions: Two Notes

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Giga Chicken Story (Adventure)

Mob tokens per chest go up with the tier.

Tier 1 and Tier 3 aren't on the chart. Tier 1 is what you get the first time you run it. Every story has a different number of tiers, and the rewards top out at some point even if the tiers keep going. That's just this story. Don't apply it to the others.

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*Compiled from the clan's own records, the guides that exist, and a lot of playing.*

DW808

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